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-   -   NPC Editor (https://www.eqemulator.org/forums/showthread.php?t=22434)

Amra 02-17-2007 12:09 PM

NPC Editor
 
Error: MySql.Data.MySqlClient.MySqlException: #42S22Unknown column 'walkspeed' in 'field list' When I try to view an npc.

Can't wait for the next release.

Happy b-day!

cavedude 02-18-2007 08:26 AM

walkspeed is no longer used by eqemu you can safely remove that column.

Angelox 02-18-2007 09:06 AM

Btw, it's still in the PEQ DB.

EDIT;
He probably needs to update his editor, if it's the PEQ Database Editor he's talking about.

Kayot 02-18-2007 10:32 AM

Ok, it is removed ^-^ I am keeping the blank and code (In case it is needed for reverse compatibility), but the blank will no be visible and the code is commented out. I will release what I have in an hour. The loot tables where a pain to make, and for now, the item table loads strings but will not fill the boxes. I am working on it right now, but it will probably be in the next release. ^-^ Sorry, it took a while to make an algorithm that would support a book style. However, it had to be done for when I get to spell book modifications.

I know that the NPC editor is ugly, interface wise, I

cavedude 02-18-2007 10:57 AM

Quote:

Originally Posted by Angelox
Btw, it's still in the PEQ DB.

EDIT;
He probably needs to update his editor, if it's the PEQ Database Editor he's talking about.

Aye, I know I need to clean PEQ up a bit. To continue, the following columns are no longer needed by EQEmu and currently exist in PEQ:

walkspeed
ipc
banish
social
fixedz

They will be removed in the next released version of the PEQ database.

Angelox 02-18-2007 12:45 PM

be careful what you change, it affects the editors - they have to be updated too.

cavedude 02-18-2007 12:59 PM

The authors will have to update their software. The PEQ editor I already updated and the new files can be found here: http://projecteq.net/phpBB2/viewtopi...2aa536a3032633

However, even without those changes the editor will still work.

Kayot 02-18-2007 01:01 PM

Quote:

walkspeed
ipc
banish
social
fixedz
I was wondering what fixedz was for. I'll probably test these changes out and deploy them in the next release (^-^)


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