sever screen blank
ok i've read around here a bit, check wiki a little trying to find information on this. so now i lay it down for people to look at, laugh and reply. i am trying to set up a server, i've had bad luck once before with not getting mobs to spawn but thats in the past, i've been following i belive it is tech's new guide to setting up a server.
i have to say it has been rather easy however i am stuck at this one spot. the server screen is blank and i'm not sure why. i've got these following for my setup config files i'm using mini login to connect. minilogin config file: -------------------- ### --- This file tells world.exe what loginserver to connect to. ### --- Leave the account and password field BLANK. ### --- Public Login is un-supported as is LAN playing. We reccomend using the EQEmu.net Loginserver ALWAYS. ### --- NOTE: Starting 6-1-2002, you can no longer use the word "Server" in worldname. ### --- NOTE2: the word "Server" is added to each server automaticly. # READ README.TXT [LoginServer] loginserver=192.168.1.100 loginport=5999 worldname=test land worldaddress=192.168.1.100 locked=false account=mike password=password [WorldServer] Defaultstatus= Unavailzone= [ChatChannelServer] worldshortname= chataddress= chatport= [LoginConfig] ServerMode=MiniLogin ServerPort=5999 eqemu config file: -------------------- <?xml version="1.0"> <server> <world> <shortname>tland</shortname> <longname>testland</longname> <!-- Only specify these two if you really think you need to. --> <!--<address>127.0.0.1</address>--> <!--<localaddress>192.168.1.100</localaddress>--> <!-- Loginserver information. --> <loginserver> <host>192.168.1.100</host> <port>5999</port> <account>mike</account> <password>password</password> </loginserver> <!-- Sets the shared key used by zone/launcher to connect to world --> <key>some long random string</key> <!-- Enable and set the port for the HTTP service. --> <http port="9080" enabled="true" mimefile="mime.types" /> </world> <!-- Database configuration, replaces db.ini. --> <database> <host>localhost</host> <port>3306</port> <username>root</username> <password>password</password> <db>peq</db> </database> </server> and finally since i'm going to playing eqhost file: ------------ [LoginServer] Host=192.168.1.100:5999 if you have any ideas go ahead and toss them at me i'll give em a try and see what happens. |
Are you hosting the server on the same computer you're playing on?
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yes i am hosting the server on the same pc i am playing on.
and i did uncomment lines, still no effect. |
Then change all of your IP addresses to 127.0.0.1 instead. And make sure you change the ip in your eqhosts.txt file as well. And double check the variables tables in MySQL and make sure it's set to minilogin instead of public if it is. :)
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Edit: touche vales :)
I'm assuming you're trying to use minilogin so you should be able to follow this to the letter. Just replace his ip with yours. http://www.eqemulator.net/wiki/wikka...iniLoginConfig Also, make sure you've made the change the logintype field in the variables table to MInilogin |
it wouldn't let me change the variables so i just nuked the DB and starting over from there.
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i replaced the DB and added the variables and still can get in, no server...
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what is the console output of world.exe?
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[Debug] Starting Log: logs/eqemu_debug_world_3008.log
[Debug] [WORLD__INIT] Loading server configuration.. [Debug] [WORLD__INIT] Log settings loaded from log.ini [Debug] [WORLD__INIT] CURRENT_WORLD_VERSION:EQEMu 0.7.0 [Debug] [WORLD__INIT] Connecting to MySQL... [Status] Starting Log: logs/eqemu_world_3008.log [Status] Using database 'peq' at localhost:3306 [Debug] [WORLD__INIT] Starting HTTP world service... [Debug] [WORLD__HTTP] Loaded mime types from mime.types [Debug] [WORLD__INIT] Loading variables.. [Debug] [WORLD__INIT] Loading zones.. [Debug] [WORLD__INIT] Clearing groups.. [Debug] [WORLD__INIT] Clearing temporary merchant lists.. [Debug] [WORLD__INIT] Loading items.. [Status] EMuShareMem loaded [Status] Loading items from database: count=54307 [Debug] [WORLD__INIT] Loading guilds.. [Debug] [RULES__CHANGE] Loading rule set 'default' (2) [Debug] [WORLD__INIT] Loaded default rule set 'default' [Debug] [WORLD__INIT] Loading EQ time of day.. [Error] Starting Log: logs/eqemu_error_world_3008.log [Error] Could not load EQTime file eqtime.cfg [Debug] [WORLD__INIT_ERR] Unable to load eqtime.cfg [Debug] [WORLD__INIT] Loading launcher list.. [Debug] [WORLD__INIT] Reboot zone modes ON [Debug] [WORLD__INIT] Deleted 0 stale player corpses from database [Debug] [WORLD__INIT] Deleted 0 stale player backups from database [Debug] [WORLD__INIT] Zone (TCP) listener started. [Debug] [WORLD__INIT] Client (UDP) listener started. [Debug] [NET__IDENTIFY] Registered patch 6.2 [Debug] [NET__IDENTIFY] Registered patch Titanium [Debug] [NET__IDENTIFY] Registered patch Live [Debug] [WORLD__LS] Connecting to login server... [Debug] [WORLD__LS] Connected to Loginserver: 192.168.1.100:5999 [Debug] [WORLD__ZONE] New TCP connection from 127.0.0.1:1097 [Debug] [WORLD__CONSOLE] New launcher from 127.0.0.1:1097 [Debug] [WORLD__LAUNCH] Adding pending launcher 1 [Debug] [WORLD__LAUNCH] Launcher Identified itself as 'zone'. Loading zone list. [Debug] [WORLD__LAUNCH] Removing pending launcher 1. Adding zone to active list. [Debug] [WORLD__LAUNCH] zone: dynamic_01 reported state STARTED (1 starts) [Debug] [WORLD__LAUNCH] zone: dynamic_02 reported state STARTED (1 starts) [Debug] [WORLD__LAUNCH] zone: dynamic_03 reported state STARTED (1 starts) [Debug] [WORLD__LAUNCH] zone: dynamic_04 reported state STARTED (1 starts) [Debug] [WORLD__ZONE] New TCP connection from 127.0.0.1:1107 [Debug] [WORLD__ZONE] New TCP connection from 127.0.0.1:1108 [Debug] [WORLD__ZONE] New TCP connection from 127.0.0.1:1109 [Debug] [WORLD__ZONE] New TCP connection from 127.0.0.1:1110 [Debug] [WORLD__ZONE] New TCP connection from 127.0.0.1:1111 [Debug] [WORLD__ZONE] New TCP connection from 127.0.0.1:1112 [Debug] [WORLD__ZONE] New TCP connection from 127.0.0.1:1113 [Debug] [WORLD__ZONE] New TCP connection from 127.0.0.1:1114 [Debug] [WORLD__ZONE] New TCP connection from 127.0.0.1:1115 [Debug] [WORLD__CONSOLE] New zoneserver #1 from 127.0.0.1:1115 [Debug] [WORLD__CONSOLE] New zoneserver #2 from 127.0.0.1:1114 [Debug] [WORLD__CONSOLE] New zoneserver #3 from 127.0.0.1:1113 [Debug] [WORLD__CONSOLE] New zoneserver #4 from 127.0.0.1:1112 [Debug] [WORLD__CONSOLE] New zoneserver #5 from 127.0.0.1:1111 [Debug] [WORLD__CONSOLE] New zoneserver #6 from 127.0.0.1:1110 [Debug] [WORLD__CONSOLE] New zoneserver #7 from 127.0.0.1:1109 [Debug] [WORLD__CONSOLE] New zoneserver #8 from 127.0.0.1:1108 [Debug] [WORLD__CONSOLE] New zoneserver #9 from 127.0.0.1:1107 [Debug] [WORLD__ZONE] [9] Zone started with name zone by launcher NONE [Debug] [WORLD__ZONE] [9] Auto zone port configuration. Telling zone to use por t 7000 [Debug] [WORLD__ZONE] [8] Zone started with name zone by launcher NONE [Debug] [WORLD__ZONE] [8] Auto zone port configuration. Telling zone to use por t 7001 [Debug] [WORLD__ZONE] [7] Zone started with name dynamic_03 by launcher zone [Debug] [WORLD__ZONE] [7] Auto zone port configuration. Telling zone to use por t 7002 [Debug] [WORLD__ZONE] [6] Zone started with name dynamic_01 by launcher zone [Debug] [WORLD__ZONE] [6] Auto zone port configuration. Telling zone to use por t 7003 [Debug] [WORLD__ZONE] [5] Zone started with name . by launcher NONE [Debug] [WORLD__ZONE] [5] Auto zone port configuration. Telling zone to use por t 7004 [Debug] [WORLD__ZONE] [4] Zone started with name dynamic_02 by launcher zone [Debug] [WORLD__ZONE] [4] Auto zone port configuration. Telling zone to use por t 7005 [Debug] [WORLD__ZONE] [3] Zone started with name zone by launcher NONE [Debug] [WORLD__ZONE] [3] Auto zone port configuration. Telling zone to use por t 7006 [Debug] [WORLD__ZONE] [2] Zone started with name zone by launcher NONE [Debug] [WORLD__ZONE] [2] Auto zone port configuration. Telling zone to use por t 7007 [Debug] [WORLD__ZONE] [1] Zone started with name dynamic_04 by launcher zone [Debug] [WORLD__ZONE] [1] Auto zone port configuration. Telling zone to use por t 7008 [Debug] [WORLD__LAUNCH] zone: dynamic_05 reported state STARTED (1 starts) [Debug] [WORLD__ZONE] New TCP connection from 127.0.0.1:1117 [Debug] [WORLD__CONSOLE] New zoneserver #10 from 127.0.0.1:1117 [Debug] [WORLD__ZONE] [10] Zone started with name dynamic_05 by launcher zone [Debug] [WORLD__ZONE] [10] Auto zone port configuration. Telling zone to use po rt 7009 [Debug] [WORLD__LAUNCH] zone: dynamic_06 reported state STARTED (1 starts) [Debug] [WORLD__ZONE] New TCP connection from 127.0.0.1:1119 [Debug] [WORLD__CONSOLE] New zoneserver #11 from 127.0.0.1:1119 [Debug] [WORLD__ZONE] [11] Zone started with name dynamic_06 by launcher zone [Debug] [WORLD__ZONE] [11] Auto zone port configuration. Telling zone to use po rt 7010 yeah have fun sorting that out. |
Well that actually all looks right. You didn't happen to overwrite opcodes.conf from the 7.0 install with the opcodes.conf from minilogin did you? Because I believe you shouldn't have.
try changing your server name in the config files to the same servername that was used in the wikipedia example also. |
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at this point all I can think of is turn your firewall and see if it's blocking some port.
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yeah i turned off all my firewalls and stuff still a no go. i got a message out to techguy and see if he has any advice for me. i've played with all the ip's changed server name several times and still not working, not sure what to do next.
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PM me all your config files and output on login server and world server. Or I guess post here, just trying to shorten the length of this thread some ;)
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