Fleeing
Sorry if this has been brought up before and im sure it has... i spent a few mins trying to search but got back no results.... how can i edit my mobs to keep them from fleeing when they are low on health? thanks in advance
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According to the table for NPC special attacks, use a lower case 'f' on mobs that you want to be immune to fleeing. However, I've never had any mobs on our server flee. Maybe I don't have something set up right? Sorry to hi-jack your thread, but you just made me realize that =P
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Thanks! Much better now.... any chance you'd know how to make it to where npc's you create "wear" and/or hold armor/weps? It's a minor thing, so no big deal... just another thing i was wanting to fix as well. Thanks
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