Minilogin error, could be db but it throws an unknown opcode too
Okay When I try to login to my own server I can see my server just fine, but when i click to play it hangs for a few seconds and returns to the login screen. no error messages. But It could be two things, either the unknown opcode it throws which I think means im screwed totally. Or my db is messed. Sorry if this has been answered already but Ive searched all over. Here is a dump of all the crap that it spits out.
minilogin says this. LoginServer.ini read. [Status] Loading opcodes.. Server mode: MiniLogin Login server listening on port:5999 113640 New Server connection: 127.0.0.1 port: 57101 0: 30 0E C0 02 01 00 00 00 | 0....... 0: 00 00 00 00 54 75 65 20 - 46 65 62 20 31 33 20 30 | ....Tue Feb 13 0 16: 34 3A 30 33 3A 31 39 20 - 32 30 30 37 00 01 00 00 | 4:03:19 2007.... 32: 00 | . 0: 70 07 A0 03 03 00 00 00 | p....... 0: 00 00 00 00 02 00 00 00 | ........ 0: 6F 6E 00 00 06 00 00 00 | on...... 0: 00 00 00 00 05 00 00 00 | ........ 0: 70 DA 36 00 04 00 00 00 | p.6..... 0: 00 00 00 00 54 75 65 20 - 46 65 62 20 31 33 20 30 | ....Tue Feb 13 0 16: 34 3A 30 33 3A 31 39 20 - 32 30 30 37 00 03 00 00 | 4:03:19 2007.... 32: 00 | . 0: 00 00 00 00 54 75 65 20 - 46 65 62 20 31 33 20 30 | ....Tue Feb 13 0 16: 34 3A 30 33 3A 31 39 20 - 32 30 30 37 00 02 00 00 | 4:03:19 2007.... 32: 00 | . 0: 00 00 00 00 54 75 65 20 - 46 65 62 20 31 33 20 30 | ....Tue Feb 13 0 16: 34 3A 30 33 3A 31 39 20 - 32 30 30 37 00 06 00 00 | 4:03:19 2007.... 32: 00 | . 0: 00 00 00 00 54 75 65 20 - 46 65 62 20 31 33 20 30 | ....Tue Feb 13 0 16: 34 3A 30 33 3A 31 39 20 - 32 30 30 37 00 05 00 00 | 4:03:19 2007.... 32: 00 | . 0: 00 00 00 00 54 75 65 20 - 46 65 62 20 31 33 20 30 | ....Tue Feb 13 0 16: 34 3A 30 33 3A 31 39 20 - 32 30 30 37 00 04 00 00 | 4:03:19 2007.... 32: 00 | . 218203 New client from ip: 127.0.0.1 port: 3565 Unknown packet: .4233692 [92.153.64.0:15->0.0.0.0:0] [OpCode 0x0003 (OP_Unknown) Size=11] 00000: 00 06 00 00 00 00 00 00 - 00 00 00 | ........... World says this. [Debug] Starting Log: logs/eqemu_debug_world_2004.log [Debug] [WORLD__INIT] Loading server configuration.. [Debug] [WORLD__INIT] Log settings loaded from log.ini [Debug] [WORLD__INIT] CURRENT_WORLD_VERSION:EQEMu 0.7.0 [Debug] [WORLD__INIT] Connecting to MySQL... [Status] Starting Log: logs/eqemu_world_2004.log [Status] Using database 'peq' at localhost:3306 [Debug] [WORLD__INIT] Starting HTTP world service... [Debug] [WORLD__HTTP] Loaded mime types from mime.types [Debug] [WORLD__INIT] Loading variables.. [Debug] [WORLD__INIT] Loading zones.. [Debug] [WORLD__INIT] Clearing groups.. [Debug] [WORLD__INIT] Clearing temporary merchant lists.. [Debug] [WORLD__INIT] Loading items.. [Status] EMuShareMem loaded [Status] Loading items from database: count=54307 [Debug] [WORLD__INIT] Loading guilds.. [Debug] [RULES__CHANGE] Loading rule set 'default' (2) [Debug] [WORLD__INIT] Loaded default rule set 'default' [Debug] [WORLD__INIT] Loading EQ time of day.. [Error] Starting Log: logs/eqemu_error_world_2004.log [Error] Could not load EQTime file eqtime.cfg [Debug] [WORLD__INIT_ERR] Unable to load eqtime.cfg [Debug] [WORLD__INIT] Loading launcher list.. [Debug] [WORLD__INIT] Reboot zone modes ON [Debug] [WORLD__INIT] Deleted 0 stale player corpses from database [Debug] [WORLD__INIT] Deleted 0 stale player backups from database [Debug] [WORLD__INIT] Zone (TCP) listener started. [Debug] [WORLD__INIT] Client (UDP) listener started. [Debug] [NET__IDENTIFY] Registered patch 6.2 [Debug] [NET__IDENTIFY] Registered patch Titanium [Debug] [NET__IDENTIFY] Registered patch Live [Debug] [WORLD__LS] Connecting to login server... [Debug] [WORLD__LS] Setting World to MiniLogin Server type [Debug] [WORLD__LS] Connected to Loginserver: localhost:5999 [Debug] [WORLD__ZONE] New TCP connection from 127.0.0.1:3552 [Debug] [WORLD__CONSOLE] New launcher from 127.0.0.1:3552 [Debug] [WORLD__LAUNCH] Adding pending launcher 1 [Debug] [WORLD__LAUNCH] Launcher Identified itself as 'zone'. Loading zone list. [Debug] [WORLD__LAUNCH] Removing pending launcher 1. Adding zone to active list. [Debug] [WORLD__LAUNCH] zone: dynamic_01 reported state STARTED (1 starts) [Debug] [WORLD__LAUNCH] zone: dynamic_02 reported state STARTED (1 starts) [Debug] [WORLD__LAUNCH] zone: dynamic_03 reported state STARTED (1 starts) [Debug] [WORLD__LAUNCH] zone: dynamic_04 reported state STARTED (1 starts) [Debug] [WORLD__LAUNCH] zone: dynamic_05 reported state STARTED (1 starts) [Debug] [WORLD__LAUNCH] zone: dynamic_06 reported state STARTED (1 starts) [Debug] [WORLD__ZONE] New TCP connection from 127.0.0.1:3559 [Debug] [WORLD__CONSOLE] New zoneserver #1 from 127.0.0.1:3559 [Debug] [WORLD__ZONE] [1] Zone started with name dynamic_01 by launcher zone [Debug] [WORLD__ZONE] [1] Auto zone port configuration. Telling zone to use por t 7000 [Debug] [WORLD__ZONE] New TCP connection from 127.0.0.1:3560 [Debug] [WORLD__ZONE] New TCP connection from 127.0.0.1:3561 [Debug] [WORLD__CONSOLE] New zoneserver #2 from 127.0.0.1:3560 [Debug] [WORLD__ZONE] New TCP connection from 127.0.0.1:3562 [Debug] [WORLD__ZONE] New TCP connection from 127.0.0.1:3563 [Debug] [WORLD__ZONE] New TCP connection from 127.0.0.1:3564 [Debug] [WORLD__CONSOLE] New zoneserver #3 from 127.0.0.1:3561 [Debug] [WORLD__ZONE] [3] Zone started with name dynamic_04 by launcher zone [Debug] [WORLD__ZONE] [3] Auto zone port configuration. Telling zone to use por t 7001 [Debug] [WORLD__ZONE] [2] Zone started with name dynamic_05 by launcher zone [Debug] [WORLD__ZONE] [2] Auto zone port configuration. Telling zone to use por t 7002 [Debug] [WORLD__CONSOLE] New zoneserver #4 from 127.0.0.1:3564 [Debug] [WORLD__CONSOLE] New zoneserver #5 from 127.0.0.1:3563 [Debug] [WORLD__CONSOLE] New zoneserver #6 from 127.0.0.1:3562 [Debug] [WORLD__ZONE] [6] Zone started with name dynamic_03 by launcher zone [Debug] [WORLD__ZONE] [6] Auto zone port configuration. Telling zone to use por t 7003 [Debug] [WORLD__ZONE] [5] Zone started with name dynamic_02 by launcher zone [Debug] [WORLD__ZONE] [5] Auto zone port configuration. Telling zone to use por t 7004 [Debug] [WORLD__ZONE] [4] Zone started with name dynamic_06 by launcher zone [Debug] [WORLD__ZONE] [4] Auto zone port configuration. Telling zone to use por t 7005 [Debug] [WORLD__CLIENT] New connection from 127.0.0.1:3566 [Debug] [NET__IDENT_TRACE] 127.0.0.1:3566: First opcode 0x4dd0 did not match exp ected 0x2792 [Debug] [NET__IDENT_TRACE] 127.0.0.1:3566: Tried patch 6.2_world, and it did not match. [Debug] [NET__IDENT_TRACE] 127.0.0.1:3566: First opcode 0x4dd0 did not match exp ected 0x2ec9 [Debug] [NET__IDENT_TRACE] 127.0.0.1:3566: Tried patch 6.2_zone, and it did not match. [Debug] [NET__IDENT_TRACE] 127.0.0.1:3566: First opcode matched 0x4dd0 and lengt h matched 464 [Debug] [NET__IDENTIFY] Identified stream 127.0.0.1:3566 with signature Titanium _world [Debug] [WORLD__CLIENT] New client from 127.0.0.1:3566 [Debug] [WORLD__CLIENT_ERR] Dekronoth: ID is 0. Is this server connected to min ilogin? [Debug] [WORLD__CLIENT_ERR] Dekronoth: Could not find a minilogin account, verif y ip address logging into minilogin is the same that is in your account table. 1 account in table stats are: 0 Dekronoth 0 Hopeful 250 0 0 0 127.0.0.1 0 0 loginserver.ini <?xml version="1.0"> <server> <world> <shortname>whatever</shortname> <longname>Chronicles of Dekronoth</longname> <!-- Only specify these two if you really think you need to. --> <address>localhost</address> <localaddress>127.0.0.1</localaddress> <!-- Loginserver information. --> <loginserver> <host>localhost</host> <port>5999</port> <account>Dekronoth</account> <password>Hopeful</password> </loginserver> <!-- Sets the shared key used by zone/launcher to connect to world --> <key>452t43t3yy343465y335y3t</key> <!-- Enable and set the port for the HTTP service. --> <http port="9080" enabled="true" mimefile="mime.types" /> </world> <!-- Database configuration, replaces db.ini. --> <database> <host>localhost</host> <port>3306</port> <username>root</username> <password>****</password> <db>peq</db> </database> </server> loginserver.ini ### --- This file tells world.exe what loginserver to connect to. ### --- Leave the account and password field BLANK. ### --- Public Login is un-supported as is LAN playing. We reccomend using the EQEmu.net Loginserver ALWAYS. ### --- NOTE: Starting 6-1-2002, you can no longer use the word "Server" in worldname. ### --- NOTE2: the word "Server" is added to each server automaticly. # READ README.TXT [LoginServer] loginserver=127.0.0.1 loginserver2=newlogin1.eqemulator.net loginport=5999 loginport2=5999 worldname=Chronicles of Dekronoth worldaddress=192.168.0.2 locked=false account=Dekronoth password=Hopeful [WorldServer] Defaultstatus= Unavailzone= [ChatChannelServer] worldshortname= chataddress= chatport= [LoginConfig] ServerMode=StandAlone ServerPort=5999 Thats my info, I hope you can help. Thank you for your time. :) |
Quote:
Is minilogin set in your variables table? You should set it as per the guide. Code:
INSERT INTO VARIABLES (varname, value, information) VALUES ('LoginType', 'Minilogin', 'Set this to Minilogin to login using a minilogin server :)'); Code:
UPDATE variables SET value='Minilogin' WHERE varname='LoginType' Quote:
It gets confused on 0, so if it is set to minilogin, just change the account ID. If it isn't, well, there's your problem. Hope that helps. |
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