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-   -   EQEmu .CFG Files (https://www.eqemulator.org/forums/showthread.php?t=2347)

Lyenu X`Arie 06-12-2002 08:25 PM

EQEmu .CFG Files
 
These are the configs files for all of the zones in EQ (150). Some of you may question the fact that they are 388 instead of 384 like the 0.3.3.x series. This is because with the recent 05.12.02 patch they added four blank bytes to the end of the NewZone_Struct. But these files *WILL* work with 0.3.3 and later version of EQEmu! =) So enjoy or something like that =P

Baron Sprite 06-13-2002 12:23 AM

why are there 388 instead of 384 like the 0.3.3.x series?

Thanks, now I have a lot of cfg file goodness :p

TheClaus 06-13-2002 04:10 AM

I could kiss you Lyenu. Thanks for the cfg files.

Lurker_005 06-14-2002 08:28 AM

Thank you for releasing this early Lyenu :D

Arcalyn 06-15-2002 06:09 PM

More smilies!
 
Na....I'll keep them at bay!

Thanks for the .cfg files!

Call me we'll do Lunch.

ps. For those that don't know Lunch is the name of a midget from a local midget tossing contest!

rubydefiance 06-16-2002 11:14 AM

What data does the cfg files contain? I think I read somewhere that it has the pathing in it, but is that correct and is that all? I also read they aren't even used yet. Just curious and looking for some clarification, thanks.

Lon

Baltar 06-16-2002 01:06 PM

yeah I'm kinda curious too. I think I read you can change the
spawn types in each zone 2. eg. no more female humans will
replace a cyclops in freportw.

Lurker_005 06-16-2002 07:39 PM

The cfg files have things like safe spot, sky color, is it raining, clouds... Check the #help GM commands I think. There are commands to set and override the settings in the cfg file.

rubydefiance, your thinking of the .map files that don't exist yet.

baltar, nope. will not effect anything like that.

lizgarian 06-16-2002 09:27 PM

just thinkging
 
k i have worked on a server before and well when we zoned into it we went falling for a very long time. and the safe point setting in the database didnt help this when we zoned in they still fell from the sky.
just woundering could i change the settings in this file and make it so when i zone into the area there is a difrent safepoint the the one that was preset and get rid of this falling from the sky . and is this even used in the everquest folder or is it a file from the emu ( and i wouldnt doubt if i sound like a stupid fool right about now but please inform me im trying to learn :D )

Lyenu X`Arie 06-17-2002 05:41 PM

EQEmu by DEFAULT uses the DB safe coords. So you will need to try and use the CFG save coords, they are all correct.

rubydefiance 06-18-2002 12:23 AM

Thanks Leynu, so how we do that? Do we just delete the db safe coords? If not, how do we read the coords out of the CFG files?

Lon

lizgarian 06-18-2002 01:07 PM

I think
 
Well what i think is that we should replace the cordanates. Not delete them. Just a guess but you could dump your db in dos type
mysqldump (DATABASE NAME HERE) > (NAME OF FILE YOU WANT TO DUMP IT INTO).SQL
then
just open up the sql file with notepad and replace the cordanets with the one from the cfg file.

Not 100% sure but you may be able to open the file with notepad ( note not wordpad because word pad is based on text only and even simple things look messed up in it. and if that dosnt work then maybe he has a special program out there for the use of this feature.
- Hope i helped out even a little bit

ramccor 06-18-2002 02:07 PM

Speaking of CFG files
 
Did the PacketCollector stop working with the latest patches? I no longer seem to get items or zone cfg files anymore. Which is bad since I spent the last few days hunting in the new CT.

EmuGM 06-18-2002 04:27 PM

Thanks Lyenu, this is a much appreciated update!

Ariak 06-27-2002 11:55 PM

:)


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