weapon Dmg Problem.
I Wanted to create a weapon to hit for 5k plus. I crated one with 288 dmg (the most it will put on weapon) and when testing it only hits for about 500-800 dmg on average anyone know why.
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Don't know why, but did some fiddling around on item creation. Just wanted to know the cap on each fields....
Seems like there are caps (or internal caps) Damage: 200 Stats: 100 Sv: 100 AC: 200 Mana: Character side, above 30k mana endded in bugs (or atleast my Pally had 0 base mana above 30k) Above that, stas and sv will be minus values (or shown as minus values). For an weap with +5K dmg, why not just, Damage 200 + Elemental Dmg Type 1, Elemental Dmg amount 200. thought this took me to 8K over single hit. BTW, could be old memories, and fixed on recent builds..... if then very sorry. |
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You'll also want to make sure your weapon skill for it is as high as it will go (400 will usually cap it). If that isn't quite cutting it, try increasing your strength/attack. If that's still not doing it, you may want to consider using an augment or item stacking to increase the amount of damage above 255. |
Lowering the AC of the NPC you are attacking makes a huge difference too.
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