NPC Weapons
Just changed thread realquick to make it searchable...
Here's my NPC weapon code...newest build of EQEmu loottable_entries Code:
loottable_id: 90000 / lootdrop_id: 90000 / multiplier: 1 / probability: 100 Code:
id: 90000 / name: Guard / mincash: 0 / maxcash: 0 / avgcoin: 0 Code:
id: 90000/ name: Guard Code:
lootdrop_id: 90000 / item_id: 86956 / item_charges: 1 / equip_item: 1 / probability: 100 Code:
loottable_id: 90000 |
the data seem OK.
does the guard drop the weapon when killed? oh yeah, if you just set up the loot tables - good thing is to restart the server |
Did you set the loottable_id in npc_types on the guard?
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1. Yes, I have restarted the server.
2. Yes, they do drop them. 3. Yes, npc_type loottable_id is 90000 Would anything else affect it, race, bodytype, etc.? |
Only thing I can think of is the d_mele_texture1 and 2 should be set to 0. If not that... Try it on a different npc, or it could be that it's just broken in the latest release.
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Must be busted everything is in order...
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