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-   -   Spell Casting Messages Showing Spell Names in 1108 Source (https://www.eqemulator.org/forums/showthread.php?t=25154)

trevius 05-01-2008 08:03 AM

Spell Casting Messages Showing Spell Names in 1108 Source
 
When I moved my server to a Linux PC, I also upgraded my binaries to the latest 1108 (from 1104) code. I have gotten many reports from 0 status account players that they are now seeing the spell casting messages showing the spell names. This is normally only something that GMs see. I assume this is a mistake that was made when messing with the detrimental spell changes in the recent code releases. Not a huge deal, but figured I should mention it.

An example of what they are seeing is:

Soanso begins to cast a spell. (Chloroplast)
Soanso begins to cast a spell. (Talisman of Altune)
etc etc

cavedude 05-01-2008 08:33 AM

in zone/makefile remove:

-DSPELL_EFFECT_SPAM save, recompile. Welcome to EQEmu on Linux, it's a far better experience, imho.


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