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-   -   Seg Faults of "zone" binary when a buff is clicked away (https://www.eqemulator.org/forums/showthread.php?t=25306)

Bishop4351 05-24-2008 03:20 PM

Seg Faults of "zone" binary when a buff is clicked away
 
I've done this a few times I was in echo each time and when I clicked off of a buff I'd get a zone segfault.

I'm running CentOS5 with minilogin on build 1107 once that happens I get kicked back to char select. I'm using the PEQ DB from the pop release (no CVS yet).

I tried running 1108 but I keep getting told I'm underworld despite not being that way.

Anything I should look at about this?

thanks!

Derision 05-24-2008 03:39 PM

Not directly related to your crash, but I installed 1108 yesterday and had the 'underworld' problem. I downloaded and installed the latest PEQ database from CVS and that made the problem (being told I was under the world) go away.

trevius 05-24-2008 08:23 PM

1106 and 1107 both have known spell issues and buff problems. They will crash zones if you remove a buff. You have to use either 1104 or 1108 if you want to be close to current.

Bishop4351 05-25-2008 05:33 PM

Fixed
 
I updated to 1108 and I figured out what my problem was. I was using a strict copy paste from the changelog which says:

Code:

Required SQL:
alter table `zone` add column `canlevitate` tinyint (4) DEFAULT '1' NOT NULL  after `cancombat`
alter table `zone` add column `castoutdoor` tinyint (4) DEFAULT '1' NOT NULL  after `canlevitate`;

It's missing a ";" so I missed the change. I restored to a backup then remade the change adding in the line to look like this:

Code:

Required SQL:
alter table `zone` add column `canlevitate` tinyint (4) DEFAULT '1' NOT NULL  after `cancombat`;
alter table `zone` add column `castoutdoor` tinyint (4) DEFAULT '1' NOT NULL  after `canlevitate`;

and all was good. With the update in place I can unclick buffs without any problem or zone crashes.

Not alot of folks put in their fixes to things so I figured I'd add it here for the sake of future searches.


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