Teasers
I'm making this thread for all teasers from this point onwards.
http://kayosblade.googlepages.com/teaser05262008.gif The icon chooser is Dr Schlocks, he left before the project picked up. But as you can see. It's a work of art. I'm speeding along, I'm sure I'll have a beta run soon. |
This looks promising indeed. You have probably thought about it, but with this many windows I hope the tool remembers their placement and restores them at their last position on-screen when you close/open them... Being able to spread that nicely over my two screens would be a great plus. Which should be possible if you use multiple floating windows "a-la-Eclipse", not MDI (yuck).
A few questions : - what will be the (software) requirements to run the tool ? I guess Windows is the platform, but what about librairies (VB, .NET etc) ? - have you tried it with Wine, on Linux ? Not a requirement, finding a Windows platform is not hard, but something worth checking - will you make the source code and compile instructions available ? The reason for the last question is I am working on a Wiki-based tool to define new items/NPCs etc at the moment, and the Wiki page specifies the item as a "delta" from another item, in a similar way your item editor shows the item stats, with only what has changed. I was wondering if I could come and try to plug a "Save to Wiki" button in there to use your tool as a front-end for Wiki page writing. |
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- will you make the source code and compile instructions available ? I abandoned the mdi form, I two box and run the primary window on my dev machine. Since PEQ releases their DB, I lookup the info while playing and it helps to have it on screen when playing. I plan to make it a system tray icon only when I get it to the point of beta. |
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