Item is out of charges 
		
		
		Hi George, 
	I seem to be having a problem when trying to add 'click effect item' to a weapon. For example I added A complete Heal click effect to my weapon I have your latest version of Eq Item Editor and I can successfully add a click item effect, however when I use it in game I get a message 'Item is out of charges' Not sure if I am doing something wrong or I need to change something or is there a way to change the amount of charges to the item. Can you assist?  | 
		
 I would suggest copying a weapon with a click effect first. Then try add these 
	casttime=6000 casttime_=6000 clicktype=4 maxcharges=-1 clickeffect=13 Hope it works GeorgeS  | 
		
 Cheers mate, 
	all worked out good your instructions help heaps thanks alot  | 
		
 One more customer served :) 
	GeorgeS  | 
		
 I also noted the same message ingame after using your EQ Items program to load my magelo profile.  It seemed any item with a click effect loaded to the character as out of charges, yet they were all items with infinite charges.  Ex: water sprinkler of nem ank, blazing vambraces, ect.  I had to delete the item from my character in game, then summon it to get the click effects to work. 
	I am not sure if this is because of magelo imports not defaulting to a click count of -1 instead of null or 0, or if it's the EQ Items program not having the value defaulted to -1 if no value is imported.  | 
		
 Thanks for the tip - I never thought of looking into the character inventory profile - to see if that's what causing the item charges to go to 0 
	I'll see if I can figure it out tonight GeorgeS  | 
		
 Ok this likely came from magelo import. In the inventory, the charges are 0 when they should be 255 (infinite). Thus the only solution is to use the item editor - click on the item till the stats show, right click to drop the item then drag it back and save. I tried it and it works in game. 
	GeorgeS  | 
		
 Thanks for looking into this and getting a workaround so fast. 
	It would be nice if the profile importer automatically changed the charges field to 255, but since not all items have infinite charges, it would require a list to be made, referanced, and updated/maintained wich is way more effort than simple doing as you said ;)  | 
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