problem with textures
When i try and use my own textures i get these kind of results..
http://www.nugblazers.com/files/zones/EQ000164.bmp ------------------------------------------------------------------- http://www.nugblazers.com/files/zones/EQ000165.bmp sometimes they show randomly but not all of them.. what am i doing wrong ? :\ |
I don't know if this is your problem BUT textures must be sized as a power of 2.
32 X 32 16 X 16 2048 X 1024 they don't have to be square, but sides must be a number that is a power of 2 ( for those mathematically challenged: 2 4 8 16 32 64 128 256 512 1024 2048 4096) Also, you must EXPLICITLY give a texture, if it uses a default (usually the last texture ysed) I have found things get unpredictable and weird. |
OZ runs pretty strangely for me, especially 8.3.. i have to like spam click to make it load faster at times lol and some other stuff behaves strangely
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Quote:
It is also a memory hog. If you have less than a GB or are running enough to leave OZ only 500MB or less, it will D R A G G G your computer to a halt. If you keep it the focused window, and give it time to balance out virtual memory, it is usable. |
Ive had similar texture problems like this but only when I imported a quake3 zone
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Make sure that texture caching is OFF in your client. That's pretty important.
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i figured out my problem.. the texture files werent 24 bit they were 256 colors / 8 bit
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