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-   -   EVENT_HP issues ( any help greatly appreciated) (https://www.eqemulator.org/forums/showthread.php?t=25684)

JLB2414 07-12-2008 08:42 PM

EVENT_HP issues ( any help greatly appreciated)
 
This is a learning experience for me, and so far I have been pretty successful with writing some quests, but for some reason I cannot figure out what is wrong with this one.

I thought a trained eye might be able to help :D.

Code:

#Script for Mob

sub EVENT_SPAWN
{
        quest::shout("Defilers of the Temple beware - You shall not be tolerated!");
        quest::setnexthpevent(76);
        quest::setnexthpevent(26);
        quest::setnexthpevent(11);
}

sub EVENT_HP
{

        if ($hpevent <= 76)
{
        quest::shout("Intolerable!");
        quest::castspell($userid,2821); #Harm Touch
        }

sub EVENT_HP
{
        if ($hpevent <= 26)
{
        quest::emote("Xarendyr's eyes take on a deathly allure!");
        quest::settimer(1,10)
}

sub EVENT_TIMER
{
        if ($timer == 1)
{
                quest::shout("Heretic! Feel the Embrace of Fear!");
                quest::castspell($userid,7477); #Death Touch
                quest::stoptimer (1);
        }
}

sub EVENT_HP
{
        if ($hpevent <= 11)
{
        quest::depop;
}

sub EVENT_ATTACK
{
        quest::shout("Fool! You dare challenge the might of Cazic Thule?");
}
}

The mob shouts on spawn and also shouts when attacked, but none of the events activate.

I read in the wiki that quest::castspell(id,spell) could cause bugs, but even the shouts and emote do not go off.

Thanks for any suggestions in advance :).

VallonTallonZek 07-12-2008 09:12 PM

I am not in a situation at the moment to test this, but give this a shot.

Code:

#Script for Mob

sub EVENT_SPAWN
{
        quest::shout("Defilers of the Temple beware - You shall not be tolerated!");
        quest::setnexthpevent(76);
}

sub EVENT_HP
{

        if ($hpevent == 11)
        {
                quest::depop;
        }
       
        elsif ($hpevent == 26)
        {
                quest::setnexthpevent(11);
                quest::emote("Xarendyr's eyes take on a deathly allure!");
                quest::settimer(1,10);
        }

        elsif ($hpevent == 76)
        {
                quest::setnexthpevent(26);
                quest::shout("Intolerable!");
                quest::castspell($userid,2821); #Harm Touch
        }
}
       


sub EVENT_TIMER
{
        if ($timer == 1)
        {
                quest::shout("Heretic! Feel the Embrace of Fear!");
                quest::castspell($userid,7477); #Death Touch
                quest::stoptimer (1);
        }
}


sub EVENT_ATTACK
{
        quest::shout("Fool! You dare challenge the might of Cazic Thule?");
}


JLB2414 07-12-2008 09:30 PM

making progress
 
Thanks for the excellent suggestion. :)

The events are actually taking place now, which is a lot further than I've got previously.

Like the wiki mentioned quest::castspell(id,spellid); doesn't seem to be going off.

So should it look something like this instead?

Code:

sub EVENT_HP
{

        if ($hpevent == 11)
        {
                quest::depop;
        }
       
        elsif ($hpevent == 26)
        {
                quest::setnexthpevent(11);
                quest::emote("Xarendyr's eyes take on a deathly allure!");
                quest::settimer(1,10);
        }

        elsif ($hpevent == 76)
        {
                quest::setnexthpevent(26);
                quest::shout("Intolerable!");
                $npc->CastSpell($userid,7477); #Harm Touch
        }
}

The timer also seems to not be activating either.

At any rate, this has helped out a ton. I feel as if a door has swung open :). I can put this information to use a thousand times over.

Thanks a billion!

JLB2414 07-12-2008 09:44 PM

More progress
 
Okay the event is working, I think I was just killing him too quickly for it too activate.

My only remaining problem is the spells aren't being cast.

JLB2414 07-12-2008 10:16 PM

Finished
 
Oops it's $npc->CastSpell(7477,#userid).

All worked out now. :)

thepoetwarrior 07-13-2008 10:36 AM

I remember >= being an issue in the logic, the event needs == which will recognize going under the value you did == too. Hope makes sense. I had same problem


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