Fix for mob not always facing attacker
Playing a necro, I've noticed a lot that if a mob is pursuing me, and my pet comes up behind it and engages, although the mob starts attacking my pet, it often doesn't turn to face it. I made this one line addition which seems to have done the trick:
Code:
--- /tmp/EQEmu-0.7.0-1119/zone/MobAI.cpp 2008-05-31 05:12:30.000000000 +0100 |
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