Consumptions rates issue
Anyone see anything like this before? It just started happening a few nights ago. Doesn't seem to matter, but i'm assuming my consumption rates are broken because of it :) I know there were some changes to the executables, but am I surposed to remove the consumption tables from the database?
Code:
[08.08. - 07:40:04] [RULES__CHANGE] Set rule Combat:EnableFearPathing to value true |
Oh and before its asked :) those rules are in the database.
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gotta compile the emu with this fix http://www.eqemulator.net/forums/showthread.php?t=25727 then those rules will be valid =)
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They are no longer used by the newest binary build, so you can remove both.
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Quote:
Best thing about this project? There are so many people here with the answers and they're allways willing to share :) thanks again! |
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