Dancing Hit Points
On build 1129, and probably prior, hit points of all values, at least anything over 100hp, they dance around, and I never stay at 100% health. Right now my character is sitting with 99%, bouncing between 35101 and 35215, with no values in between. I haven't started to look for this bug, but anybody who may have seen it, please post for confirmation. I noticed this on other servers, but I don't know if it applies to all classes and/or races.
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this is most likely cause client calculates how much hp you should have in accordance to build in code, while server only trying to aproximate since exact formulas are unknown.
i have simular problem with mana. i have a spell which cost 400 mana my char has 400 mana when trying to cast i gat : insuficient mana message i have to wait to med till 430 mana before spell will cast |
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