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-   -   Swarm pets bugs (https://www.eqemulator.org/forums/showthread.php?t=26290)

ChaosSlayer 09-24-2008 09:54 AM

Swarm pets bugs
 
I have been experimenting with Swarm Pets and there a bug I found.

Looking at various Swarm pet spells via Bleh/Ala editor there are 2 fields which govern swarm pets:

Minimum - which determines number of pets summoned
Maximum- which determines how long (in sec) pets will stay up untill depoping

Important part that if Maximum timer is set 0, the pets should stay up until their target dies.

The bugs in that :

-if timer set to 0 these pets will not dispawn and stay up for like another 5 min doing nothing (since they COMPLITLY uncontrolable), simply taking up resouces
-if target dies before time expires, again the pets will not dispawn


What needs to be fixed:

-If maximum timer is set to 0 - the pets will self dispawn when their target of attack dies (this means they can last as long as target is still up)
-The pets must self-dispawn as soon as target dies even if their timer is not expired.


Thanks =)

KLS 09-24-2008 03:23 PM

Pets will despawn if their target dies, or should be, if they're not then we need to fix the situation that it's happening.

Can look into the 0 duration thing.

ChaosSlayer 09-24-2008 03:46 PM

Quote:

Originally Posted by KLS (Post 156772)
Pets will despawn if their target dies, or should be, if they're not then we need to fix the situation that it's happening.

Can look into the 0 duration thing.

Aye KLS that is what happening- I tested this with various swarm spells yesterday.

If target dies before timer runs out - they stay up and and just sit around doing nothing.

The 0 timer pets who normaly do not expire as long as target is alive - sit around after target is dead for at least 5 min before depoping


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