Npctype codes
So i spent days looking all this up (a little at a time) and thought the people here MAY want it as something useful. Putting any of the following numbers after "#npctypespawn" will get you the npc:
Aerin'Dar (PoV dragon) = 205091 Grummus = 205091 PoI Dragon (i dont want to spell it out) = 206067 Solisk Ro = 212025 Tallon Zek = 214026 Quarm (PoP end dragon) = 223991 THROUGH 223994. 994 is the 100% version, however, unless you are in PoTimeB, 994 will NOT drop loot. 991 will in any zone, however, in PoTimeB, he will spawn at 25% health (1 head left) VS = 105182 naggy = 32040 (this one is so old its 5 digit code) Bristlebane = 126160 Vhaksiz = 204028 Typhoeus = 278069 Anival the Blade = 214033 Xegony (i like her most) = 215056 Bertox = 200055 Maestro = 186111 inny = 186107 7th hammer = 201074 Terris Thule = 221008 Lord Seru = 159691 Vulak = 124155 Emperor Ssra = 162227 Coirnar, Avatar of Water = 216048 (this is the one i have not fixed. he DOES spawn, but i cannot select him.) Rallos Zek = 214113 Vallon Zek = 223078 Saryrn = 207001 Terris Thule (PoTimeB) = 223075 Fennin Ro = 217054 Marr = 220006 Tunare = 127098 Vox = 73057 (again, an old 5 digit mob) Agnarr the Storm Lord = 209026 Kuanbyr = 209061 (1 of the 4 element bosses in BoT, spelling may be off) Eindride = 209060 (2nd boss in BoT) Bryaju = 209016 (3rd boss in BoT) Auliffe = 209059 (last BoT boss) Karana = 209108 Hope someone finds this useful for their server =) MOST of the PoP time progression is in there, but i've never done time progression, so... i can't be sure thats all of it without more work. |
If you are looking for the PoTimeB NPCs, you should be able to just look in the quest files for the zone. I think the zone is 100% quest spawned from the PEQ DB.
|
i got most of these from the peq DB directly. its not hard, but i really dont feel i need the Time versions when i can spawn the regular to get people keyed for time, and let them raid the mobs themselves =P
|
This can help novices for sure.
However, if you'd like to get an npc_type ID, all you have to do is run this on the SQL database after sourcing it: Code:
select * from npc_types where name like 'Lady_Vox'; and they will be able to search for these IDs themselves. No need to experiment to find these IDs. :) Additionally, these NPCs will not load in zones you do not have the model for them. IE: Xegony will not spawn in PoJustice, or North Qeynos, they will be what SOE calls a 'doug' model in their beta tests. |
Quote:
|
Quote:
You may want to look into a program like HeidiSQL or Navicat, it makes finding these IDs a lot easier. You can specify filters by name, hp, last name, etc. It's great and wonderful tools that I love. As for the race, it's not an issue, it's that you can't spawn that model ID in that zone, unless your client has it in qeynos2_chr.txt, or pojustice_chr.txt A (in)complete list is on the wiki here In addition to that, you can use S3dspy and guess the model name. S3dspy is found here |
Quote:
|
All times are GMT -4. The time now is 02:27 AM. |
Powered by vBulletin®, Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.