NORENT & TEMPORARY items disappear
I use the Grandmaster's Satchel often when I hunt, but if I camp and switch toons when I return the norent stuff is gone. This had been annoying me for a long time and I finally went digging, finding the following...
First off, in the client_process.cpp there is this function (I just included the beginning part of the function, starting at line 664. The NoRentExpired function can be found in the zonedb.cpp file beginning at line 742.): Code:
void Client::BulkSendInventoryItems() Code:
if (!zoning) { |
Thanks, committed in Rev89.
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