quest command for making an NPC non-attackable?
Is there a command to be able to make an NPC non-attackable?
I am trying to make a script that is like the Emoush event from Live. For those who haven't done that event it works like this. you have Emoush and 3 other NPC's. While the 3 NPC's are "awake" (attackable), emoush is not. After you kill (make them unconscience) the 3 NPC's, emoush becomes attackable. Then after a short period of time they wake back up, if you havent killed emoush, making emoush not attackable again. All I need is the command to turn on and off the ability to attack an NPC... I have searched all over, read the lexicon and can not find what I require. If a command does not exist, would someone let me know please. TIA |
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I have no idea why I didn't see that page. Thanks for pointing it out for me... I will have to look into the command you pointed out as well. Thanks, Ill let ya know if I find the one I am looking for, other might find it useful as well if they do not know about it.
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