EQEmulator Forums

EQEmulator Forums (https://www.eqemulator.org/forums/index.php)
-   Development: Custom Code (https://www.eqemulator.org/forums/forumdisplay.php?f=665)
-   -   Giving Clerics dual wield (https://www.eqemulator.org/forums/showthread.php?t=27644)

Randymarsh9 03-07-2009 04:16 PM

Giving Clerics dual wield
 
Is it possible to give clerics dual wield? I added skills caps to dual wield for them and set them to get the skill at 50 , but they don't actually have it ingame. It's not really important, I just think it would be funny.

Deimos 03-12-2009 03:43 AM

no :\

Much of the stuff in the server source is so that it works with the client. The dual wield thing would be client side only.

MNWatchdog 03-13-2009 12:59 AM

The clients probably wont even let a cleric wield a second weapon.

A work around would be to make special shields and write some code on the server side to have bash recognize these shields as special and change bashing to be handled more like a weapon strike.


All times are GMT -4. The time now is 05:38 AM.

Powered by vBulletin®, Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.