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-   -   Archery? (https://www.eqemulator.org/forums/showthread.php?t=2772)

donfi 07-24-2002 04:02 PM

Archery?
 
I have been looking into adding an attack (archery) but realize that I do not know what hex numbers I need to add to the logic in attack.cpp. Where would I find that information? I looked in the mySql database with the admin tool and found that the only mention I could find of the skill (archery) was under the character profiles. It said that my characters skill was 255.

I realize that this is an indication of the amount of skill not the Neccessary data (op?) code. After all I had a 255 in lock picking, channeling, bind wounds, among others. I know that the same code would not refere to them all. Besides it makes more sence for the db to give access to the level of skill.

Is there a list of skill codes or some thing? Where can I go for more information? In what file can I look to find these codes? I realize that I am asking a lot but I am willing to work to find out if someone would point me in the right direction?

Thanks for any replies. Even flames, at this point I feel like a moron so someone else might as well be the one telling me I am.

DeletedUser 08-02-2002 09:46 AM

Re: Archery?
 
Quote:

Originally Posted by donfi
I feel like a moron so someone else might as well be the one telling me I am.

ok.. your a moron :D

Not entirely sure what you mean... but if your asking for the skill numbers they are in the readme.

Quote:

7 Archery
9 Bind Wound
13 Channeling
35 Pick Lock
As they say.. rtfm


Full List:
  • 0 1H Blunt
  • 1 1H Slashing
  • 2 2H Blunt
  • 3 2H Slashing
  • 4 Abjuration
  • 5 Alteration
  • 6 Apply Poison
  • 7 Archery
  • 8 Backstab
  • 9 Bind Wound
  • 10 Bash
  • 11 Block
  • 12 Brass Instruments
  • 13 Channeling
  • 14 Conjuration
  • 15 Defense
  • 16 Disarm
  • 17 Disarm Traps
  • 18 Divination
  • 19 Dodge
  • 20 Double Attack
  • 21 Dragon Punch
  • 22 Duel Wield
  • 23 Eagle Strike
  • 24 Evocation
  • 25 Feign Death
  • 26 Flying Kick
  • 27 Forage
  • 28 Hand To Hand
  • 29 Hide
  • 30 Kick
  • 31 Meditate
  • 32 Mend
  • 33 Offense
  • 34 Parry
  • 35 Pick Lock
  • 36 Piercing
  • 37 Riposte
  • 38 Round Kick
  • 39 Safe Fall
  • 40 Sense Heading
  • 41 Sing
  • 42 Sneak
  • 43 Specialize Abjure
  • 44 Specialize Alteration
  • 45 Specialize Conjuration
  • 46 Specialize Divinatation
  • 47 Specialize Evocation
  • 48 Pick Pockets
  • 49 Stringed Instruments
  • 50 Swimming
  • 51 Throwing
  • 52 Tiger Claw
  • 53 Tracking
  • 54 Wind Instruments
  • 55 Fishing
  • 56 Make Poison
  • 57 Tinkering
  • 58 Research
  • 59 Alchemy
  • 60 Baking
  • 61 Tailoring
  • 62 Sense Traps
  • 63 Blacksmithing
  • 64 Fletching
  • 65 Brewing
  • 66 Alcohol Tolerance
  • 67 Begging
  • 68 Jewelry Making
  • 69 Pottery
  • 70 Percussion Instruments
  • 71 Intimidation
  • 72 Berserking
  • 73 Taunt

morpheus014 08-02-2002 02:50 PM

uh..
 
What he is sayin is that the skills dont work, the items are flagged correctly but when u use the skill in game it dosent work right.. its a code problem I think, not sure tho so dont quot me on that =) anyway I dont think range weapons are implamented yet so that is prbly the explanation to this..

DeletedUser 08-02-2002 05:43 PM

hehe i guess i'm the moron.. i hadn't slept for 42 hours or so anyways :D

Cant delete last post.. forums been weird lately

morpheus014 08-03-2002 02:11 PM

Hehe its no problem =)
ya the forums have been a bit tempramental lately, think there were some hosting changes or something that may have caused the problems.


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