How to make an npc sit or fall over?
Can doanim make this happen?
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If you want him to do it just once during a conversion or something you would use doanim.
Code:
Code:
quest::setanim(npc_type,animnum) http://www.eqemulator.net/wiki/wikka...=QuestTutorial |
animation # 16 is fall down, 33 is sit. I would recommend going ingame and doing #setanim 16 or 33. Or you could do it on enter_zone like
Code:
sub EVENT_ENTERZONE{ |
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