Shopkeeper sales/purchases not being updated when zoning
The original creator of the shopkeeper code (Darvik) already knows about
this bug but I'm posting it here just in case the EQEmu developers don't. If you sell items to a shopkeeper, then zone, die or log out, the items you sold are returned to your inventory, and you lose any money you got from selling them. The reverse happens with items you've bought (i.e grapes :) ), you lose the items and get your money back. I assume this is because the changes to your inventory are somehow not being updated with the DB/world server. |
I haven't taken a look at the code, but adding a simple call to the saveplayerprofile function in the closemerchant opcode should fix this.
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yeah i noticed this. will go into my merchant fix.
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