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-   -   Hey Kaiyodo (https://www.eqemulator.org/forums/showthread.php?t=2835)

Wiz 08-14-2002 02:02 AM

Hey Kaiyodo
 
Just curious if you have any plans to release a spells_en.txt compatible version of your spell editor. Insanely handy little tool, the only spell editor I've been able to find to date (Comes with EthernalQuest) doesn't even compare.

Kaiyodo 08-14-2002 04:54 AM

As long as the format's known, and I presume it is as 0.3.5 mentioned it supported the new spells_en.txt format, it shouldn't be too hard.

I'll have a look at it when I have a moment.

K.

Wiz 08-14-2002 11:07 AM

Cool. Thanks, and good luck with figuring it out.

Kaiyodo 08-15-2002 08:28 AM

I've uploaded a spells_en.txt compatible version of the spell editor to my website ...

http://www.geocities.com/kaiyodouk/

I've not had the time to test it much, but I changed a few numbers in a few spells and they seemed to do what they should inside the emu. I did notice that the casting anim is displayed incorrectly in my editor, but everything else looks ok.

By the way, don't forget that once you've saved out a new spells file you need to copy it to your EQ directory AND your EQEmu directory for it to work :)

K.

Wiz 08-15-2002 10:16 AM

Hooray! Thanks :)

Wiz 08-25-2002 01:40 AM

Everything seems to be working, with the exception of Animation Types. They are fairly messed up. :p

For example, Holy Armor shows as AnimType "Jonathan's Whistling Warsong"


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