Hey Kaiyodo
Just curious if you have any plans to release a spells_en.txt compatible version of your spell editor. Insanely handy little tool, the only spell editor I've been able to find to date (Comes with EthernalQuest) doesn't even compare.
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As long as the format's known, and I presume it is as 0.3.5 mentioned it supported the new spells_en.txt format, it shouldn't be too hard.
I'll have a look at it when I have a moment. K. |
Cool. Thanks, and good luck with figuring it out.
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I've uploaded a spells_en.txt compatible version of the spell editor to my website ...
http://www.geocities.com/kaiyodouk/ I've not had the time to test it much, but I changed a few numbers in a few spells and they seemed to do what they should inside the emu. I did notice that the casting anim is displayed incorrectly in my editor, but everything else looks ok. By the way, don't forget that once you've saved out a new spells file you need to copy it to your EQ directory AND your EQEmu directory for it to work :) K. |
Hooray! Thanks :)
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Everything seems to be working, with the exception of Animation Types. They are fairly messed up. :p
For example, Holy Armor shows as AnimType "Jonathan's Whistling Warsong" |
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