POJ Character Flagging
Okay I finally tackled the Linux Server, I have moved everything over to Linux today and going great so far. I know longer crash going from PoT to PoV, but it throws me to a zone safe point. I found this is an error log.
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3594 [05.31. - 13:26:26] Starting Log: logs/eqemu_error_zone.log Code:
"16712";"4";"0";"0";"pop_poj_valor_storms";"1";NULL |
Quote:
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He is level 65, no level limitations on the zone, plain vanilla PEQ.
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quest_globals is used for tracking the quest status, not for zone entry. zone_flags is used for zone entry. once you have the proper entries in quest_globals (by completing the proper quests), you go to PoK and say the correct text to the planar projection next to the seer. If you do not know what the text is, you can get that information from the seer.
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Are you sure ?
http://www.theclenchedfist.com/Conte...ge/pid=10.html Code:
Plane of Justice (Level 46+) |
That is probably true for live.
What I do know is that in the case of Plane of Valor flagging when using the emulator server and the PEQ quests and DB, you need a flag for the zone in the table zone_flags to enter. I also know that you get that flag from the planar projection in PoK by saying "I am familiar with order" after you have the quest globals "pop_poj_mavuin", "pop_poj_tribunal" and "pop_poj_valor_storms" set for the character. Although they try to make the game similar to live, in some cases there are minor differences. In particular, I have noticed minor differences in the planar progression quests. I have found that the only way to be sure something works exactly the same is to check the perl code directly. |
So where is this guy, I did not see him with "find" earlier today.
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Same room as the seer.
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A Planar Projection in PoK?
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So I added him in the DB tables, and that seems to helped a lot. :) |
You do realize that you are replying to a 3 year old post and that things have probably changed since then..
This was all changed long long ago to no longer require going to the planar projection in PoK to set zone flags and such. Progression now simply works as it does on live for the curent era. Kill PoP boss, hail PP or whatever the event calls for then move on to the next thing. No need to run to PoK. |
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