Tradeskill combine question.
There are some trade skill combines that ( on live at least ) give you back components on a fail. For example, the combine with the Rusty Sylvan Morning Star in this quest:
http://everquest.allakhazam.com/db/q...tml?quest=2051 However, on combine both the rusty weapon and sharpening stone are being consumed. Using peq rev 628 I looked in the tradeskill_recipe_entries table and found the recipe: Code:
id recipe_id item_id successcount failcount componentcount iscontainer Thanks for any help you can provide. |
I my recent experimenst I found a "bug" or "feature" (not even devs can answer this question atm) which prevents return of "return on fail" items
read about it here: http://www.eqemulator.net/forums/showthread.php?t=28355 |
Did you try creating a separate entry for component count and failure count?
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Quote:
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From tradeskills.cpp this appears to be due to this query:
Code:
//Pull the on-fail items... |
I want to point out that in my DB comdines with retun on fail work fine having a single entry for both component and fail - and they work just fine
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After getting my little build laptop up after it's hard drive became a statistic, I was able to determine that, in my case at least, changing the above query fixes my issue.
Quote:
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it is posible that SOME of the recepies in PEQ DB may have been slightly screwed up.
the thting is that I have wiped my TS tables clean and making my own recepies from the scratch using George TS editor (using Rev 535), and the editor only adds a SINGLE line for component, fail and succes - if its the same item- think smithing hammer which is always returned and as i said they all working fine in game |
The PEQ team fixes tradeskill recipes daily, so yeah undoubtedly many are still left broken/need tweaking. If you find any, please post them over at PEQ so we can fix them: http://www.projecteq.net/phpBB2
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