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-   -   Rev669.zip ... CaveDude? (https://www.eqemulator.org/forums/showthread.php?t=28605)

djeryv 06-17-2009 07:59 AM

Rev669.zip ... CaveDude?
 
I was excited to see the 669 binaries but when I went to get the bot version, it is still at 628 :(

Was there a compile problem with bot code?

-Djeryv

Lord_Vindus 06-17-2009 11:08 AM

Bots
 
Looks like the Bot code is being re-coded.




Taken from::: Revision 637 Update Notes

"NOTE (WildcardX): This version of the server code is a little dangerous for BOT enabled servers. I
do not recommend using this revision for BOT enabled servers. Most of the existing BOT code is going
to be re-implemented as a "BOT" object in the server code so until I complete this architecture
change the BOT code may become somewhat unstable. I apologize for the inconvenience but this is
necessary to allow the server code for the BOTs to be more flexible and extensible than it is now."

djeryv 06-17-2009 11:20 AM

Ahhh. Makes sense.

cavedude 06-17-2009 01:20 PM

Yeah, until the bot code is rewritten the binary is going to be stuck for a bit.

gaeorn 06-17-2009 04:20 PM

FYI, at this time, the changes to the bot code have not broken anything. WildcardX has added 3 files but they are not being used yet. The slight changes he made to existing code was more cleanup than changing functionality.


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