rule_values table descriptions
Would the developers be nice enough to let all of us know the default values and descriptions for the rule_values? You could reply and copy/paste the posted text here and add/edit the descriptions, possible in better format than the code tag I wrapped it with. I'm sure we would all appreciate it. Thanks so much!
Code:
rule_name rule_value notes |
This is what I'm assuming it to be. :)
Also, the one you posted is heavily modified/customized. So I tried to use default notes for copy/pasting it for future reference to fill out the SQL tabels. The ones I've edited are in red. Code:
rule_name rule_value notes |
This was also posted in the EQOffline section and I just remembered it.
Code:
Aggro:SmartAggroList TRUE Mob uses hate list check to attack targets. For example, if you are playing a caster class and have a Warrior bot that can't hold aggro even though it's taunting, you want to change it to FALSE so it can. This way, the bots generate their own hate list and mobs can target them as if they were players, accordingly. |
The above rule improves the aggro for bots, but does not entirely resolve it. A better solution would be a code change to optionally have bots treated the same as clients for the purposes of aggro. It's on my to do list to implement a rule for exactly this.
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Ah, thanks for clearing that up. :)
Would revision 751 be something along those lines? |
I've not implemented anything like that in the code yet. However, if you want to force it on your server, you can make changes to HateList::GetTop in zone/hate_list.cpp.
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WildcardX is rewriting the bot code to clean it up. A portion of that work was rev 751, but he still has further to go.
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Awesome. Can't wait. :)
I'll most likey just sit tight. If I break something now, I seriously think I'd be up the creek without a paddle to save my sorry butt. :P |
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