Missing SQL?
KLS, where did you hide the SQL for the new rule values for Monk Skills? I see slow mitigation in the svn, but not the rule values.
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I didn't make it.
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My bad, I was going by this:
Quote:
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In /common/ruletypes.h
Code:
RULE_INT ( Combat, MonkDamageTableBonus, 5) //% bonus monks get to their damage table calcs |
So, the rule_name would be Combat:MonkDamageTableBonus
the value would be 0-100 which will be a % Never added rules manually before, want to make sure I don't hose it >< |
If you don't plan to change them you don't have to add them.
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Oh, I plan too. Flying kick at level 20ish is slamming people in the head for 180 in unrest from the Monk Skel's, and the 300 flying kick I dropped just a few minutes ago to a fire giant are a bit out of line for us =o.
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if anyone else needs them here they are
Code:
INSERT INTO `rule_values` VALUES ('0', 'Combat:MonkDamageTableBonus', '5', 'bonus monks get to their damage table calcs'); |
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