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-   -   Increasing Tradeskill Skillups (https://www.eqemulator.org/forums/showthread.php?t=28921)

Randymarsh9 07-16-2009 02:38 PM

Increasing Tradeskill Skillups
 
I didn't really know where to post this, but I was looking through the source to find a way to increase tradeskill skill up rate and I found this

Code:

// Remember: skillup_modifier is (float). Lower is better
        switch(spec->tradeskill) {
        case FLETCHING:
        case ALCHEMY:
        case JEWELRY_MAKING:
        case POTTERY:
                skillup_modifier = 4;
                break;
        case BAKING:
        case BREWING:
                skillup_modifier = 3;
                break;
        case RESEARCH:
                skillup_modifier = 1;
                break;
        default:
                skillup_modifier = 2;
                break;
        }

Does this mean that if I change the skillup_modifier to 1, then they will go up faster? and also could this be turned into a rule by doing something like
Code:

skillup_modifier = RuleI(Character, TradeSkillUpModifier)
if I put in a rule called tradeskillupmodifier that defaulted to 2?


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