Level Caps?
Just wondering if anyone with some inside info could tell me if caps have been put into stats... Like str dex agi and ac etc... I noticed that in beta2 there was no cap on str etc cause i had like 65k str (some screwed up bug) and i was hitting for 6k damage with monk h2h weapons... it was nice, heh, but not realistic. and wondering more about the ac cap if its been put in. It'd be nice to know that i really don't have to get high ac items after i hit 1.3k ac like live. Thanks for any info you guys can give :)
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Stat cap is 255 like in eqlive.
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Stat caps aren't 255... I tested this last night... There's a bug that is giving like 3k stats, and i can easily hit for over 1k on a pally while the warrior next to me was hitting for a mere 200... How about an answer from someone who isn't guessing?
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/*0164*/ int16 STR; // Player Strength
/*0166*/ int16 STA; // Player Stamina /*0168*/ int16 CHA; // Player Charisma /*0170*/ int16 DEX; // Player Dexterity /*0172*/ int16 INT; // Player Intelligence /*0174*/ int16 AGI; // Player Agility /*0176*/ int16 WIS; // Player Wisdom stats are capped at 2^16/2 |
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