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-   -   Persistent Invulnerability for GMs (https://www.eqemulator.org/forums/showthread.php?t=29335)

Speedz 08-25-2009 07:26 AM

Persistent Invulnerability for GMs
 
Is it possible to add code/rule value for persistent invulnerability across zoning?

(unless it's an option I am overlooking)

Producer_BMW 08-28-2009 03:07 PM

*shrug*
 
[HOTKEY]
Slot 1: #invul on

Speedz 08-28-2009 06:35 PM

I'm quite aware of that method. It's not what I am asking for.

2 issues.

1) zone in run around forgetting to hit that macro.

2) aggro mobs at zone in.

Would be nice for these and other reasons for this idea.

Speedz 09-21-2009 09:39 PM

Maybe can add a value in the player database much like the GMSpeed column?

Invul == 0 off 1 on ?

Secrets 09-21-2009 10:11 PM

Could always add it to the can attack check for NPCs, and make a flag based off of that for the client.

I'd code it but i'm sorta kinda busy.

Speedz 09-21-2009 10:20 PM

Not a prob, I wasn't bumping it to be impatient. I just had an idea on where/how to implement it.

If I liked C++ I would attempt to put it in and post the code. But alas I am a C# junkie and still learning that.


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