new server weird problems
1. autoattack does nothing just stands there but specials work like kick/punch. #los reports no los to target even when right on top of them. the mob can hit me after i kick them to get combat going.
2. after somehow making myself a gm (whats the easiest/best way?) and brodcasting or speaking it said Zserver says test or Zserver brodcast hello. 3. i was trying to make just local server to test/play with but always got either world or login server error, but i did manage to get eqemu public going ever though that line is nowhere in my config files. |
sorry don't see edit button...
4. in world.exe window get msg [debug] [world_client] Ozium: client disconnected (not active in process) even though i can still play and things work fine. |
1. Sounds like you're missing map files.
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OK, for your #1 I get them too sometimes. I can't explain it. It doesn't happen to everyone in zone at the same time. It will be just one or two people or sometimes all.
Maybe its just coincidence, but if a mob casts/receives a spell and it lands like fear/charm/megastun and then afterwards melee will only work on kicks but they will continue to fight as normal. Perhaps something new in the combat code looking for a flag/timer when a fear/intimidate/charm/etc is done before restarting combat? |
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any help? |
Might not be related, but does it have anything to do with the newer rule_value "Pathing"CanidateNodeRangeZ"?
I'm having all my problems in the Arena, which I think doesn't have any grids setup for pathing. Maybe causes issues where there isn't any setup in-zone or close to wherever you're at? |
after changing value / disable the rule i get "you can not see target" for spells! So i set up a test realm totaly fresh and there same thing i cant attack - mob attack me fine!
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Sorry for double post couldnt edit - Maps was the problem Thanks!
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you people are all gods !!
maps was the problem here too! server now operational:) |
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