Merchantlist...# of items cap?
OK, was making a mega merchant. He's having unexpected results.
i loaded 114 items, he only shows 3. That's the 3 with the lowest itemids. Was expecting more of it capping at item # whatever, or maybe alphabetical...but itemid AND only being 3...has me a little confused. So, to better plan...what's the cap? |
I believe 80, but it may go higher. I mean, I think it displays 80. However, you need to have all slots filled, otherwise the merchant has some unwanted results.
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sometimes you have to reboot the server as well, ive had this happen to me before.
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Any official word on this to its limit?
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There is a client limit of 80 items displayed at once, which is also enforced server side. If some of your items aren't showing up, make sure the slots are in order starting from 1. However, I found that in rare cases when the first 80 IDs are split over normal stock and temp stock, sometimes temp items below slot 80 do not show up in favor of ones above.
If you need more items, use an adventure merchant. They have no such limit although then you'd need to use adventure points and change the items a bit to have a LDoN price. |
I see this thread was last posted in September, but I wanted to note something I noticed. I setup a few custom vendors that sometimes did not show all the items I had in the merchantlist table. They had the slots going in number order (no gaps). I found, when I also put the items in ITEM ID order as well, then they all showed up on the vendor.
Example... Code:
INSERT INTO merchantlist (merchantid, item, slot) VALUES |
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