Two quick questions
One, the Damage() function. The 4th variable in there is attack_skill. If I use the code for piercing or slashing in there, will shielding take effect?
Two, if it can't, or even if it can, is there any way through a script function to pull out a player's shielding, avoidance, and other miscellaneous mod2s? Ideally, I want to be able to mod damage through a mob's script with those stats. Thank you. |
All times are GMT -4. The time now is 06:31 AM. |
Powered by vBulletin®, Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.