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-   -   COMMITTED: Mezing Moving Mobs (https://www.eqemulator.org/forums/showthread.php?t=30852)

Leere 03-19-2010 01:53 PM

COMMITTED: Mezing Moving Mobs
 
Problem: Casting any kind of mesmerize spell/song on a mob that is moving will result in the mob continuing to move for the client. (See also here, second post.)

Solution: Add a SendPosition() to Mob::Mesmerize() in zone/spells.cpp.

Code:

File: zone\spells.cpp (rev1290)
@@ -3643,6 +3643,7 @@
 
        if (casting_spell_id)
                InterruptSpell();
+        SendPosition();
 
 /* this stuns the client for max time, with no way to break it -solar
        if (this->IsClient()){


MNWatchdog 03-19-2010 02:21 PM

Definitely a needed fix.

Derision 04-04-2010 02:21 PM

Thanks. Committed in Rev1356.


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