Couple questions about backing up characters
Hello. I've been looking through things trying to get straight how to back up my lan server's accounts, characters, and bots. Basically, I want to do something comparable to the technique in this thread (obviously, the information there is out of date, but the concept is still sound).
I'll start by saying I'm using EQEmu-Rev1316-Bots.rar with peqdatabase-Rev1265.zip and 1280_bot_augs.sql applied to it. Though I suppose it isn't important to my question, I'm also using peqquests-Rev1264.zip. I'm 99% sure I need to keep the following tables if I'm to keep the accounts, characters, and bots intact: botbuffs botgroup botgroupmembers botguildmembers botinventory botpetbuffs botpetinventory botpets bots character_ character_activities character_backup character_enabledtasks character_tasks chatchannels completed_tasks faction_values friends graveyard guilds guild_members guild_ranks guild_relations inventory keyring pets player_corpses player_corpses_backup player_titlesets quest_globals sharedbank zoneflags Then there are a couple that I'm not sure I need. Looking at them, they look like they might be important to my purposes, but I'm not sure. What are these tables for? timers vwbotcharactermobs vwbotgroups vwbotguildmembers Have I missed any tables? Do I need the four I'm unsure about? Do I not need some of those tables I'm 99% sure I do need? Thanks for any responses :) |
Okay, think I've got the four that I wasn't sure about figured out (amazing what a few hours sleep and a few hours away from the keyboard will do :P).
timers contains reuse timers for abilities, yes? Probably should keep that. The three "vw" tables are I'm guessing "virtual world" copies of their respective world tables used by the zone server for stuff that is pending a write to said world tables? Or something like that :P. Suppose I wouldn't need those. I imagine looking at the source might have made identifying those easier :). Oh, and I have no idea how I ended up with graveyard on my list. It's not a keeper for character backups... So my revised "keep" list is as follows: botbuffs botgroup botgroupmembers botguildmembers botinventory botpetbuffs botpetinventory botpets bots character_ character_activities character_backup character_enabledtasks character_tasks chatchannels completed_tasks faction_values friends guilds guild_members guild_ranks guild_relations inventory keyring pets player_corpses player_corpses_backup player_titlesets quest_globals sharedbank timers zoneflags So those 33 tables will keep intact all the stuff a player can really end up changing in the database relating to their own characters. Is that right? Again, thanks for any replies. |
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