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-   -   COMMITTED: /melody for Titanium (https://www.eqemulator.org/forums/showthread.php?t=31009)

Leere 04-11-2010 01:57 AM

COMMITTED: /melody for Titanium
 
I can only confirm that this works with a Titanium client. The basic method should be no different for the other clients though, since I found the packet that let me get this to work from a UF capture.

In short, the server has to send a MemorizeSpell packet for the client to continue on with the /melody. I also had to remove all extra song ends messages so it didn't interrupt right away on the next song.

This also has the removal of the double messages for spells like Sense Animals. (Since the same packet is just sent to the target and caster, there is now a check to ensure that the target isn't the caster.)

Code:

--- zone\spells.cpp        Fri Apr  9 13:55:48 2010 (Rev1370)
+++ zone\spells.cpp
@@ -675,7 +675,7 @@
                message = IsBardSong(spellid) ? SONG_ENDS_ABRUPTLY : INTERRUPT_SPELL;
 
        // clients need some packets
-        if (IsClient())
+        if (IsClient() && message != SONG_ENDS)
        {
                // the interrupt message
                outapp = new EQApplicationPacket(OP_InterruptCast, sizeof(InterruptCast_Struct));
@@ -1053,6 +1053,7 @@
                if(IsClient())
                {
                        this->CastToClient()->CheckSongSkillIncrease(spell_id);
+                        this->CastToClient()->MemorizeSpell(slot, spell_id, memSpellSpellbar);
                }
                // go again in 6 seconds
                //this is handled with bardsong_timer
@@ -2620,7 +2621,7 @@
        action->instrument_mod = GetInstrumentMod(spell_id);
        action->buff_unknown = 0;
       
-        if(spelltar->IsClient())        // send to target
+        if(spelltar != this && spelltar->IsClient())        // send to target
                spelltar->CastToClient()->QueuePacket(action_packet);
        if(IsClient())        // send to caster
                CastToClient()->QueuePacket(action_packet);
@@ -2982,7 +2983,7 @@
 
        if(!IsEffectInSpell(spell_id, SE_BindAffinity))
        {
-                if(spelltar->IsClient())        // send to target
+                if(spelltar != this && spelltar->IsClient())        // send to target
                        spelltar->CastToClient()->QueuePacket(action_packet);
                if(IsClient())        // send to caster
                        CastToClient()->QueuePacket(action_packet);
@@ -4455,21 +4456,6 @@
 //you should really know what your doing before you call this
 void Mob::_StopSong()
 {
-        if (IsClient() && (bardsong || IsBardSong(casting_spell_id)))
-        {
-                EQApplicationPacket* outapp = new EQApplicationPacket(OP_ManaChange, sizeof(ManaChange_Struct));
-                ManaChange_Struct* manachange = (ManaChange_Struct*)outapp->pBuffer;
-                manachange->new_mana = cur_mana;
-                if (!bardsong)
-                        manachange->spell_id = casting_spell_id;
-                else
-                        manachange->spell_id = bardsong;
-                manachange->stamina = CastToClient()->GetEndurance();
-                if (CastToClient()->Hungry())
-                        manachange->stamina = 0;
-                CastToClient()->QueuePacket(outapp);
-                delete outapp;
-        }
        bardsong = 0;
        bardsong_target_id = 0;
        bardsong_slot = 0;


Secrets 04-11-2010 02:09 AM

You rock, just sayin'.

KLS 04-11-2010 08:20 PM

I'm going to merge this with spell branch changes sometime this week.


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