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-   -   Percision of the Pathfinder AA (https://www.eqemulator.org/forums/showthread.php?t=31273)

Wolftousen 05-10-2010 03:39 PM

Percision of the Pathfinder AA
 
Rangers are currently getting the bonus of this AA on ranged attacks, they are not supposed to. The description of the AA specifies Melee attacks.

diff 1473 rev zone/attack.cpp:

Code:

C:\Program Files (x86)\GnuWin32\bin>diff c:\Users\Wolftousen\Documents\fdO.txt c
:\Users\Wolftousen\Documents\fdN.txt -u
--- c:\Users\Wolftousen\Documents\fdO.txt      2010-05-09 22:52:42.436100000 -0400
+++ c:\Users\Wolftousen\Documents\fdN.txt      2010-05-09 22:53:51.197100000 -0400
@@ -307,7 +307,7 @@
                mlog(COMBAT__TOHIT, "Applied item melee hit chance %d/15, yeilding %.2f", attacker->itembonuses.HitChance, chancetohit);
        }

-      if (attacker->IsClient()) {
+      if (attacker->IsClient() && skillinuse != THROWING && skillinuse != ARCHERY) {
                int modAA = 100;
                switch (attacker->CastToClient()->GetAA(aaPrecisionofthePathfinder)) {
                        case 1:


MNWatchdog 05-12-2010 07:49 PM

OMG, haven't they been nerfed enough!


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