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-   -   Damage Shield & Regen not working (https://www.eqemulator.org/forums/showthread.php?t=32384)

Bdiddy 10-29-2010 11:17 AM

Damage Shield & Regen not working
 
I was messing around on my server yesterday and created an item, and when i tested the item out everything but the regen and damage shield worked. is there a maximum amount an item or character can have? Or do you have to have an actualy DS or Regen buff on for the item ds/regen to take effect? I was on a GM account when I tested.

ChaosSlayerZ 10-29-2010 03:50 PM

for DS on items, actual spell buff is required for it to have an effect.

For regen effects, there is a total worn limit controlled in Rules table of DB

Bdiddy 10-29-2010 09:02 PM

Quote:

Originally Posted by ChaosSlayerZ (Post 193792)
for DS on items, actual spell buff is required for it to have an effect.

For regen effects, there is a total worn limit controlled in Rules table of DB


ok, thx, so if i wanted to adjust it to say 1000 or something, then just change the rules_values table, Character:HPRegenMultiplier form 100 to 1000? or is this a percentage or something? also why is there a rules_set table w/just one entery for ID which is in teh values table?

ChaosSlayerZ 10-29-2010 10:58 PM

no thats a different rule. this one increase regen amount gain from default 100%

you looking rule called something like MaxWornregenCap

rules_set can turn on and off a whole bunch of rules.
by default all your rules are set type 1
and set 1 is enabled
you can identical rules set to different set types, and switch between them by changing set number

Bdiddy 10-30-2010 12:58 AM

thx, got it. Character:ItemHealthRegenCap is set at 15, so max item regen can only be 15 unless i change it to a higher/lower number. And I guess the cap is only set by items. The regen you get from aa's is not affected by this? What would they be affected by?

ChaosSlayerZ 10-30-2010 08:55 PM

yes, this rule cap only applies to items, other sources of regen do not seem to have any caps to my best knowlege


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