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-   -   Character death experience loss (https://www.eqemulator.org/forums/showthread.php?t=32587)

Huppy 11-30-2010 08:30 AM

Character death experience loss
 
This is just for some of those who may not know this, as I am still learning
myself :)

My level 11 toon that I created on my own server, (when died) had lost
24% experience upon death, as compared to the 3-4% on Sony live.

In the rule_value table I had to change the variable of;

Character:UseDeathExpLossMult (this was set to "false", by default), so
I changed it to "true", and also;
Character:DeathExpLossMultiplier (this is set to "3", by default), so I left
that alone and logged in my toon again to test it out and this time it was
only 3-4% exp loss, which was a lot better :)

AudioGarden21 09-07-2011 10:59 AM

Hey mate. Thanks. I wasn't too sure whether I wanted to adjust the rule values or try to adjust the code itself. This helped me make up my mind.

Although the default didn't work for me after testing. I had to set it to 0.03 and it worked out fine. Lost around 2% at level 11 (back down to level 10) and 8% at level 50 (back down to 49).

Hopefully this all is useful for others.


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