0.3.9 - Angriff der Corpses
0.3.9 released!! :)
This is a big patch, and includes a dbupdate.sql that you SHOULD source, this will allow you to use the new ban/suspend feature, and also to allow certain users to join your server while its locked on the public eqemu server! :) -1 Is suspended -2 Is banned anything above or equal to 100 allows them to login when its locked. EQEMu Binaries (Win32) EQEMu Source (Win32,*Nix) FYI, I have a friend working on a game and he asked me to encourage people to take a look and signup to the forums, lejendz, (Happy?). Patch notes are rather lengthy: -Able to use Test Server Code (Must define TEST_SERVER in eq_packet_structs.h). -Added new AA abilities (PoP, also requires the define of TEST_SERVER). -LS->World access code created, you may now deny/allow users joining your server: Using the flag command: Flagging an account above or equal to 100 allows them to join while server is locked. Flagging an account as -1 sets them as 'suspended', cannot join. Flagging an account as -2 sets them as 'banned', cannot join. To use these new features, you must source the dbupdate.sql (unless you sourced the new db.sql). -Added some code to make /guildinvite work properly if something is wrong with the characters guild information. -Holdzones now will properly reboot zones on different computers AND will reboot static zones. -0.3.9 login/world/zone servers cannot communicate with older versions of the emulator. -PVP reworked. -AltAdvStats have been updated to work with eqlive. -AAPercent found in the PlayerProfile struct. -#name now properly functioning like /name. -#permarace and #permaclass are now targetable. -New evade code added: -If someone is avoiding a npc by rooting, it increases their chance of casting at their target. -If someone is in range of attack, they will switch targets and attack the close target. -You can now use the scribespell command up to level 65. -Faction crash fixed. -Fixed a attack bug that would give non-monk/beastlord classes 0 attack delay. -Various warnings fixed (linux). -#copychar has been fixed. -Code added to stop spamming of spells (journeymanboots, etc.) -You can no longer exceed the haste limit of 1.2 seconds. -Clients should no longer attack when they are corpses. -Fixed a merchant code carsh, now should randomly pick an item to say is 'handy'. -The message code added a while ago has been removed. -/find now is server-side aware. -Z axis code has been cleaned up. -Now have the ability to make npcs unstunnable/mezzable (set banish equal to 101). -Server side buff fading should properly work now. |
Woot. Lots of stuff!
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*bows*
We are not worthy! We are not worthy! :D :D :D :D :D :D :D |
You guys are awesome!!!
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Attack of the Corpses! AHHHH!!!!
Nice release btw :) |
Nice job guys :)
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