Task - Activities Step Limit?
Is there a limit to the number of steps in the activities table?
I have 100 bosses in 1 zone that I want to make a Task for. I want to be able to kill the 100 bosses in any order, so the 'step' field is all '1' so they can be done at the same time, since '0' means they need to be done in order. So far its working, except it just loads the first 20 steps. How do I get all 100 steps to load? Is there a limit? Do I need to get creative on this one? Killing all 100 bosses basically shows the user completed the entire custom zone and gets a reward out of it. |
20 is the maximum and is due to the fact that the Titanium client can only show 20 activities.
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I guess I'll have to divide it up into several Task then, and get creative some how.
Thanks for fast reply. |
Question:
What if I make in "activities" table have 'step' 1 have 20 steps, and 'step' 2 have 20 steps ... all the way to ... 'step' 5 have 20 steps? So only 20 kills at a time can be completed, and once the first 20 bosses are killed, then it'll reveal the next 20 bosses? Looking for a creative way to do this. Or maybe have 5 different task id's with 20 steps each? Basically 5 different task with 1 reward each that can be combined together as a recipe? Looking for ideas if anyone has any. Thanks |
5/20 makes the most sense. You don't need recipe, though. You can check if all 5 are complete at task completion with perl script to do anything for final reward.
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Thanks very much! I'll probably go that route then.
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If you use task sets, you could combine the 5 tasks into a task set so they are all managed using the task set stuff to help kinda combine them and such.
http://www.eqemulator.net/wiki/wikka...SystemTaskSets Dunno if that is useful, but maybe. |
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