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-   -   COMMITTED: Iksar Pet Fix (https://www.eqemulator.org/forums/showthread.php?t=33205)

Jaekob 03-21-2011 09:12 AM

COMMITTED: Iksar Pet Fix
 
In pets.cpp
starting with line 326

Code:

                case IKSAR:
                        npc_type->race = WOLF;
                        npc_type->texture = 1;
                        npc_type->gender = 1;
                        npc_type->size *= 2.0f;
                        break;

change to

Code:

                case IKSAR:
                        npc_type->race = WOLF;
                        npc_type->texture = 0;
                        npc_type->gender = 1;
                        npc_type->size *= 2.0f;
                        break;

http://www.peqtgc.com/phpBB2/viewtopic.php?t=11955
screenshot to verify

joligario 03-21-2011 12:01 PM

Committed in r1877.

501st 03-23-2011 01:20 AM

Oh, one more quick fix for Iksar beast pets!

I figured out why they had the strange texture across their face when summoned. They have to have 'face' set to 0. It's 1 by default.

Starting at line 326 in pets.cpp:

Code:

                case IKSAR:
                        npc_type->race = WOLF;
                        npc_type->texture = 0;
                        npc_type->gender = 1;
                        npc_type->luclinface = 0;
                        npc_type->size *= 2.0f;
                        break;

Tested it myself. It correctly changes this:

http://i13.photobucket.com/albums/a2...n/EQ000271.jpg

to this:

http://i13.photobucket.com/albums/a2...n/EQ000272.jpg

-Danyelle/Miku

joligario 03-23-2011 01:53 AM

Committed in r1879.


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