Npcs Healing a mob (harder than it sounds)
What im looking to do is have 4 totems heal the boss every time timer triggers
AS LONG as the boss is spawned. The problem Im having is how to change my qglobal when the boss depops. The only event i can find is Death, but it doesnt work if the mob depops only if it dies. I need to be able to reset the global if the zone reloads ect... Code:
#Monolith of Lohesh Code:
#Lohesh |
Why not put the timer on Lohesh and have him signal his healers to heal him when required? Then when he dies, you can stoptimer.
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You do not need a global to accomplish your situation.
To check if your npc is spawned use this instead Code:
(defined($entity_list->GetNPCByNPCTypeID(npctypeid)) Code:
#Monolith of Lohesh |
Quote:
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