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-   -   AA Beastial Alignment (https://www.eqemulator.org/forums/showthread.php?t=33792)

rencro 07-03-2011 10:18 PM

AA Beastial Alignment
 
Think there is a typo in this code:
Code:

                case aaBeastialAlignment:
                        switch(GetBaseRace()) {
                                case BARBARIAN:
                                        spell_id = AA_Choose3(activate_val, 4521, 4522, 4523);
                                        break;
                                case TROLL:
                                        spell_id = AA_Choose3(activate_val, 4524, 4525, 4526);
                                        break;
                                case OGRE:
                                        spell_id = AA_Choose3(activate_val, 4527, 4527, 4529);
                                        break;

AA spell 4528 exists in the peq database. This is line 466 of AA.cpp


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