Exploit: exceed the bot summon limit
Number of summonable bots = 1 in rule_values
1-Summon a bot, get it killed. 2-Summon a different bot, get it killed (repeat as many times as you want) 3-Then zone, all those bots are now in your group. So even if you have max summonable bots set to 1, players can still get a full group of bots using this exploit. Any help to fix this in source would be much appreciated Thanks! |
i was able to reproduce this bug and fixed it by adding to Bot::Death,
if(HasGroup()) Bot::RemoveBotFromGroup(this, GetGroup()); |
Quote:
if(HasGroup()) RemoveBotFromGroup(GetGroup()) |
i literally just copied the segment from bot::depop, and the deconstructor
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Quote:
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lol. yeah it appears someone was just being thorough.
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Nice, ill add this in immediately.
Thanks! |
Old post I know, but it's exactly what I'm having problems with now. So what needs to be done after inserting that into the bot file?
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This should be fixed in Rev 2132.
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