Picklock bug
You can pick locks that are -1 (supposed to be immune and GM only doors or key required usually).
doors.cpp Doors::HandleClick(Client* sender, int8 trigger) New: Code:
else if(lockpicks != NULL)Code:
else if(lockpicks != NULL) |
| All times are GMT -4. The time now is 11:22 PM. |
Powered by vBulletin®, Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.