Black screen after selecting server
hmm i run windows 7 I Have everquest titanium with all expansions
here is my log 2011-12-01 23:48:16 Starting EverQuest (Build Oct 31 2005 10:33:37) 2011-12-01 23:48:16 Timezone: UTC+0h00m 2011-12-01 23:48:16 Loading graphics DLL. 2011-12-01 23:48:16 Parsing INI file .\eqclient.ini 2011-12-01 23:48:16 INI file .\eqclient.ini loaded. 2011-12-01 23:48:17 Initializing timers. 2011-12-01 23:48:20 Checking critical files. 2011-12-01 23:48:20 Initializing WinSock. 2011-12-01 23:48:20 Enumerating 3D devices. 2011-12-01 23:48:20 Found adapter #0 - NVIDIA GeForce GT 440 (7.14.10.0304) 2011-12-01 23:48:20 Adapter #0 - NVIDIA GeForce GT 440 : 2011-12-01 23:48:20 32Bit = 1, D32 = 0, D24 = 1, D16 = 1 2011-12-01 23:48:20 16Bit(565) = 1, D32 = 0, D24 = 1, D16 = 1 2011-12-01 23:48:20 16Bit(1555) = 0, D32 = 0, D24 = 0, D16 = 0 2011-12-01 23:48:20 Initializing keypress handler. 2011-12-01 23:48:20 Parsing INI file .\defaults.ini 2011-12-01 23:48:21 INI file .\defaults.ini loaded. 2011-12-01 23:48:21 Loading keyboard tables. 2011-12-01 23:48:21 Creating window. 2011-12-01 23:48:21 Checking display driver version. 2011-12-01 23:48:22 Activating window. 2011-12-01 23:48:22 Picking a default resolution, desktop is 1360 x 768, 32 bits 2011-12-01 23:48:22 Ratio is 1.77 2011-12-01 23:48:23 Resolution was capped at 1280 x 720 2011-12-01 23:48:23 Resolution verified 1280 x 720, 32 bits ... diff was 1000 from 0 modes 2011-12-01 23:48:23 Resolution selected 1280 x 720, 32 bits 2011-12-01 23:48:23 CRender::InitDevice: Using 32bit mode. 2011-12-01 23:48:23 CRender::InitDevice: Using vsync 0. 2011-12-01 23:48:23 CRender::InitDevice: Using 24bit depth buffer with 8 bit stencil. 2011-12-01 23:48:23 CRender::InitDevice: HardwareTnL Enabled. 2011-12-01 23:48:23 Using hardware vertex shaders. 2011-12-01 23:48:24 Initializing render system. |
Titanium has major issues with some resolutions. Check the FAQ in my sig for some suggestions.
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